Game Audio · 2026 · PC
Moon Lute Duel — adaptive boss music
Original conceptAdaptive music, SFX
Placeholder

Moon Lute Duel, full intensity (Placeholder)
0:24Placeholder — boss music in three intensity layers, led by the đàn nguyệt.
The challenge
Placeholder — the challenge for Moon Lute Duel.
Sound direction
Placeholder — motif and palette. Instruments: Đàn nguyệt, Percussion. 3 intensity layers.
- Đàn nguyệt
- Percussion
Before / After
Placeholder
0:00 / 0:00
The system
Music
- Layer 1 · Calm (Placeholder)0:24
- Layer 2 · Tension (Placeholder)0:24
- Layer 3 · Full duel (Placeholder)0:24
SFX
- Lute strike (Placeholder)0:24
- Phase change (Placeholder)0:24
Integration
Wwise · Unreal
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